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Age/Gender: 15, Male
Location: PA
Job: fast food industry
Hear and you Forget. See and you Remember. Do and you Understand.
Newgrounds Stats
Whistle Status: Silver
Exp. Points: 880 / 900
Exp. Rank #: 34,119
Voting Pow.: 5.16 votes
BBS Posts: 3 (0.01 per day)
Flash Reviews: 11
Music Reviews: 6
Trophies: 0
Stickers: 0
All Flash Reviews
11 Reviews | 2 w/ Responses
nice job... with the flickering text... an' stuff.
i got a 1. does that mean I'm number one? yippie! I'm #1!!!!
hopefully we were playing by golf scores.
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so you're saying that by making another crappy flash to take place of the crappy flashes that normally take underdog and/or turd, that's helping the problem at hand?
by "fighting fire with fire", your just making more fire, which then creates a blazing inferno of spam and that doesn't seem to be what you're trying to do.
I.E., in a hypothetical situation, we have 3 different spam groups/ spammers submitting spam to Newgrounds, in hopes of getting the Underdog and/or Turd award. now, we have 2 "spam-stoppers" (aka, you and another of similar ideals) making mediocre flashes to try and stop other spam (in which case you're practically stopping to their level) and now what do we have? five different groups/people aiming to get Turd/ Underdog. that means more competition, and what does that mean? more attempts at spammers making MORE Spam ( the opposite of your intent) for better odds at the awards with little effort, all the while making you try even more at making similar flashes to this in hope of getting the same award.......
it just makes it a whole lot worse.
TL;DR --> just adding more fire to a burning wreckage isn't the solution.
Congrats.
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the physics were spot on, and the bridge building was pretty good. i can see a game like this having a lot more potential if you were to make a sequel. some suggestions for a possible sequel or similar game:
perhaps a weight and speed chart ( or another way of showing each) for each of the "things" that crosses?
more levels ( obviously),
the ability to attach bridge pieces to the middles of other pieces, rather than having to place them on only other ends of bridge pieces.
perhaps a circle to show how far each piece can be made ( from an anchor or other plank end)?
instead of each piece being "100$" you could make it "X pieces left" or a money system based on the size of each plank used? maybe even different types of planks with different costs and different strengths.?
it'd be difficult for a random person to figure out how the game works, so maybe a tutorial video or clearer instructions for those who aren't good builders. (me, it was fairly simple to complete all three Levels -_-')
But great work overall, this game is like a builder's dream!
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i guess if i were to say " the sky is the limit" it would be an understatement!
the game felt original, the customization and the way the money was earned i thought were pretty cool. " beat it in 13 ( in game days, lol) days =^.^=
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Though the computer was pretty easy to beat, and the boundaries of the paddles seems a bit "off", it felt good to play some classic Pong again. ^_^
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5/5 10/10
the music was awesome, fit great with the animation extremely well, which was top notch ^^.
awaitng a music download that doesnt cost money lol...
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totally awesome! but a bit confusing at the beggining, lol. anywho, nice job!
Author's Response:
Thanks. I'll try to clear up confusion for the next installment.
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"all too re-occuring ( except for "pause" )"
nothing new, just another stupid mario ( as in mario being stupid ) flash. very good for a first though! at least this one isnt blammed like virtually every elses firsts.
i'd just like to give constructive critism NOT to do Another one of these; itts like " seen one seen 'em all" kinda.
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that game was teh best. if only the original song was that fast! the music fit the game perfectly, and i loved how it was practically raining lemons by the end! in other words: "all my 5 are belong to this!"
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yes, like you said, needs proper music, maybe something relaxing?( heck just a sugesstion.) maybe you could also have a few backgrounds that the player can change if they want. other than that the game is pretty good, for pong, that is. maybe you could also have different speeds for the ball?
Author's Response:
thing about that, its a classic. he ball gets faster as you go. just like the '70s. So yeah, problem solved....i think..but i really need to figure out the backgrounds thing...
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